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Comma Seperated Value File | 1998-01-01 | 6.7 KB | 263 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | bitmap | (12, 21) | ||
2 | 2 | script | (0, 0) | ||
3 | 3 | bitmap | (0, 0) | ||
4 | 4 | bitmap | RED1 | (0, 0) | |
5 | 5 | bitmap | RED4 | (0, 0) | |
6 | 6 | bitmap | RED3 | (0, 0) | |
7 | 7 | bitmap | RED2 | (0, 0) | |
8 | 8 | bitmap | (0, 1) | ||
9 | 9 | bitmap | BLUE1 | (0, 0) | |
10 | 10 | bitmap | BLUE2 | (0, 0) | |
11 | 11 | bitmap | BLUE3 | (0, 0) | |
12 | 12 | bitmap | BLUE4 | (0, 0) | |
13 | 13 | bitmap | QUARRY1.BMP | (0, 0) | |
14 | 14 | bitmap | (-2, -11) | ||
15 | 15 | script | (0, 0) | ||
16 | 16 | script | (0, 0) | ||
17 | 17 | script | STARTMOVIE | (0, 0) | |
18 | 18 | script | COUNTTIME | (0, 0) | |
19 | 19 | script | SETUPBOARD | (0, 0) | |
20 | 20 | script | SHIFTROW | (0, 0) | |
21 | 21 | script | (0, 0) | ||
22 | 22 | field | (0, 0) | ||
23 | 23 | script | MOVEBLUE | (0, 0) | |
24 | 24 | script | CHECKBLUEMOVE | (0, 0) | |
25 | 25 | script | CHECKALLMOVEBLUE | (0, 0) | |
26 | 26 | script | CHANGEBLUEROLL | (0, 0) | |
27 | 27 | script | REMOVESPRITE | (0, 0) | |
28 | 28 | script | MOVERED | (0, 0) | |
29 | 29 | script | CHECKMOVERED | (0, 0) | |
30 | 30 | script | CHECKALLMOVERED | (0, 0) | |
31 | 31 | script | CHANGEREDROLL | (0, 0) | |
32 | 32 | bitmap | LOGONEW.BMP | (56, 75) | |
33 | 33 | transition | (0, 0) | ||
34 | 34 | transition | (0, 0) | ||
35 | 35 | bitmap | (-4, 0) | ||
36 | 36 | bitmap | (-5, 0) | ||
37 | 37 | bitmap | (-5, 0) | ||
38 | 38 | bitmap | (-5, 0) | ||
39 | 39 | bitmap | (-5, 0) | ||
40 | 40 | bitmap | (-5, 0) | ||
41 | 41 | bitmap | (-5, 0) | ||
42 | 42 | bitmap | (-5, 0) | ||
43 | 43 | bitmap | (-5, 0) | ||
44 | 44 | bitmap | (-5, 0) | ||
45 | 45 | bitmap | (-5, 0) | ||
46 | 46 | bitmap | (-5, 0) | ||
47 | 47 | bitmap | (-5, 0) | ||
48 | 48 | bitmap | (-5, 0) | ||
49 | 49 | script | WAITFORROW | (0, 0) | |
50 | 50 | script | SETUPPUSHERS | (0, 0) | |
51 | 51 | script | SHOWPUSHER | (0, 0) | |
52 | 52 | script | SHIFTHEAD | (0, 0) | |
53 | 53 | script | (0, 0) | ||
54 | 54 | bitmap | (-5, -69) | ||
55 | 55 | bitmap | (-5, -69) | ||
56 | 56 | bitmap | (-5, -69) | ||
57 | 57 | bitmap | (-5, -69) | ||
58 | 58 | bitmap | (-4, -69) | ||
59 | 59 | bitmap | (-5, -69) | ||
60 | 60 | bitmap | (-5, -69) | ||
61 | 61 | bitmap | (-5, -69) | ||
62 | 62 | bitmap | (-5, -69) | ||
63 | 63 | bitmap | (-5, -69) | ||
64 | 64 | bitmap | (-5, -69) | ||
65 | 65 | bitmap | (-5, -69) | ||
66 | 66 | bitmap | (-5, -69) | ||
67 | 67 | bitmap | (-5, -69) | ||
68 | 68 | bitmap | (-23, -6) | ||
69 | 69 | bitmap | BLUE1 | (0, 0) | |
70 | 70 | bitmap | RED1 | (0, 0) | |
71 | 71 | bitmap | BLUE1 | (0, 0) | |
72 | 72 | bitmap | BLUE1 | (0, 0) | |
73 | 73 | sound | ROCK1 | (0, 0) | |
74 | 74 | script | DOSITDOWNBLUE | (0, 0) | |
75 | 75 | transition | (0, 0) | ||
76 | 76 | bitmap | (-4, -12) | ||
77 | 77 | sound | STEP | (0, 0) | |
78 | 78 | sound | FALL | (0, 0) | |
79 | 79 | bitmap | (0, 0) | ||
80 | 80 | bitmap | (0, 0) | ||
81 | 81 | sound | HAMMER | (0, 0) | |
82 | 82 | bitmap | (0, 0) | ||
83 | 83 | bitmap | (0, 0) | ||
84 | 84 | script | DOHAMMER | (0, 0) | |
85 | 85 | script | DOHAMMERRED | (0, 0) | |
86 | 86 | script | DOSITDOWNRED | (0, 0) | |
87 | 87 | sound | SIT | (0, 0) | |
88 | 88 | bitmap | (0, -12) | ||
89 | 89 | bitmap | BLUE4 | (0, 0) | |
90 | 90 | bitmap | BLUE4 | (0, 0) | |
91 | 91 | bitmap | BLUE1 | (0, 0) | |
92 | 92 | bitmap | RED1 | (0, 0) | |
93 | 93 | sound | boing | (0, 0) | |
94 | 94 | sound | WISH | (0, 0) | |
95 | 95 | script | COMPUTER | (0, 0) | |
96 | 96 | bitmap | (0, 0) | ||
97 | 97 | bitmap | (0, 0) | ||
98 | 98 | script | MOTORBLUE | (0, 0) | |
99 | 99 | script | MOTORLOCK | (0, 0) | |
100 | 100 | script | MOTORRED | (0, 0) | |
101 | 101 | bitmap | (0, 0) | ||
102 | 102 | bitmap | (0, 0) | ||
103 | 103 | sound | MOTOR3 | (0, 0) | |
104 | 104 | sound | MOTOR2 | (0, 0) | |
105 | 105 | sound | MOTOR1 | (0, 0) | |
106 | 106 | bitmap | (-4, -12) | ||
107 | 107 | bitmap | (-4, -12) | ||
108 | 108 | bitmap | (-1, -12) | ||
109 | 109 | script | (0, 0) | ||
110 | 110 | script | (0, 0) | ||
111 | 111 | script | (0, 0) | ||
112 | 112 | sound | STAT | (0, 0) | |
113 | 113 | sound | SOND1 | (0, 0) | |
114 | 114 | script | (0, 0) | ||
115 | 115 | transition | (0, 0) | ||
116 | 116 | bitmap | MWMRGB/WHITE.pict | (87, 69) | |
117 | 117 | field | (0, 0) | ||
118 | 118 | field | (0, 0) | ||
119 | 119 | bitmap | (0, 0) | ||
120 | 120 | bitmap | (0, 0) | ||
121 | 121 | field | REDSCORETXT | (0, 0) | |
122 | 122 | field | BLUESCORETXT | (0, 0) | |
123 | 123 | bitmap | (0, 0) | ||
124 | 124 | bitmap | (0, 0) | ||
125 | 125 | bitmap | (0, 0) | ||
126 | 126 | script | (0, 0) | ||
127 | 127 | field | DIRECTION TEXT | (0, 0) | |
128 | 128 | bitmap | (66, 10) | ||
129 | 129 | script | (0, 0) | ||
130 | 130 | script | RESETALLMEN | (0, 0) | |
131 | 131 | bitmap | (-4, 0) | ||
132 | 132 | bitmap | (-5, 0) | ||
133 | 133 | bitmap | (-5, 0) | ||
134 | 134 | bitmap | (-5, 0) | ||
135 | 135 | bitmap | (-5, 0) | ||
136 | 136 | bitmap | (-5, 0) | ||
137 | 137 | bitmap | (-5, 0) | ||
138 | 138 | bitmap | (-5, 0) | ||
139 | 139 | bitmap | (-5, 0) | ||
140 | 140 | bitmap | (-5, 0) | ||
141 | 141 | bitmap | (-5, 0) | ||
142 | 142 | bitmap | (-5, 0) | ||
143 | 143 | bitmap | (-5, 0) | ||
144 | 144 | bitmap | (-5, 0) | ||
145 | 145 | field | (0, 0) | ||
146 | 146 | bitmap | (-5, -69) | ||
147 | 147 | bitmap | (-5, -69) | ||
148 | 148 | bitmap | (-5, -69) | ||
149 | 149 | bitmap | (-5, -69) | ||
150 | 150 | bitmap | (-3, -69) | ||
151 | 151 | bitmap | (-5, -69) | ||
152 | 152 | bitmap | (-5, -69) | ||
153 | 153 | bitmap | (-5, -69) | ||
154 | 154 | bitmap | (-5, -69) | ||
155 | 155 | bitmap | (-5, -69) | ||
156 | 156 | bitmap | (-5, -69) | ||
157 | 157 | bitmap | (-5, -69) | ||
158 | 158 | bitmap | (-5, -69) | ||
159 | 159 | bitmap | (-5, -69) | ||
160 | 160 | script | (0, 0) | ||
161 | 161 | transition | (0, 0) | ||
162 | 162 | bitmap | (-1, 0) | ||
163 | 163 | transition | (0, 0) | ||
164 | 164 | script | (0, 0) | ||
165 | 165 | button | (0, 0) | ||
166 | 166 | field | (0, 0) | ||
167 | 167 | bitmap | QUIT | (0, 1) | |
168 | 168 | script | (0, 0) | ||
169 | 169 | script | (0, 0) | ||
170 | 170 | bitmap | NEW GAME | (0, -2) | |
171 | 171 | bitmap | (0, 1) | ||
172 | 172 | bitmap | (0, 1) | ||
173 | 173 | field | (0, 0) | ||
174 | 174 | script | (0, 0) | ||
175 | 175 | sound | SCLICK | (0, 0) | |
176 | 176 | field | (0, 0) | ||
177 | 177 | bitmap | (0, 1) | ||
178 | 178 | bitmap | GAME LENGTH | (105, 17) | |
179 | 179 | bitmap | (105, 17) | ||
180 | 180 | bitmap | (105, 17) | ||
181 | 181 | bitmap | (105, 17) | ||
182 | 182 | bitmap | 6 WORKER | (1, 1) | |
183 | 183 | bitmap | (110, 57) | ||
184 | 184 | bitmap | 8 WORKER | (1, 1) | |
185 | 185 | bitmap | 12 WORKER | (1, 1) | |
186 | 186 | bitmap | 15 WORKER | (1, 1) | |
187 | 187 | field | LENGTHTEXT | (0, 0) | |
188 | 188 | script | (0, 0) | ||
189 | 189 | field | (0, 0) | ||
190 | 190 | bitmap | (0, 3) | ||
191 | 191 | bitmap | (0, 3) | ||
192 | 192 | field | (0, 0) | ||
193 | 193 | script | (0, 0) | ||
194 | 194 | field | (0, 0) | ||
195 | 195 | script | BLUEADD | (0, 0) | |
196 | 196 | script | REDADD | (0, 0) | |
197 | 197 | bitmap | BLUED1 | (0, 0) | |
198 | 198 | bitmap | BLUED2 | (0, 0) | |
199 | 199 | bitmap | REDD1 | (0, 0) | |
200 | 200 | bitmap | REDD2 | (0, 0) | |
201 | 201 | field | SOLEAUTEXT | (0, 0) | |
202 | 202 | field | (0, 0) | ||
203 | 203 | bitmap | (107, 12) | ||
204 | 206 | bitmap | SOUNDOFF | (1, 1) | |
205 | 207 | bitmap | (0, 0) | ||
206 | 208 | bitmap | (0, 0) | ||
207 | 209 | bitmap | (0, 0) | ||
208 | 210 | bitmap | (0, 0) | ||
209 | 211 | script | (0, 0) | ||
210 | 212 | bitmap | (0, 0) | ||
211 | 214 | bitmap | (56, 13) | ||
212 | 215 | field | (0, 0) | ||
213 | 216 | script | (0, 0) | ||
214 | 217 | field | (0, 0) | ||
215 | 218 | field | (0, 0) | ||
216 | 219 | script | (0, 0) | ||
217 | 220 | script | (0, 0) | ||
218 | 221 | field | (0, 0) | ||
219 | 222 | bitmap | who1 | (0, 0) | |
220 | 223 | bitmap | who2 | (0, 0) | |
221 | 224 | bitmap | (76, 16) | ||
222 | 225 | bitmap | (76, 16) | ||
223 | 226 | bitmap | (0, 0) | ||
224 | 227 | bitmap | (0, 0) | ||
225 | 228 | script | BLUELEAN | (0, 0) | |
226 | 229 | script | (0, 0) | ||
227 | 230 | script | (0, 0) | ||
228 | 231 | script | (0, 0) | ||
229 | 232 | script | CHECKUPG | (0, 0) | |
230 | 233 | script | GETCODE | (0, 0) | |
231 | 234 | script | (0, 0) | ||
232 | 235 | field | (0, 0) | ||
233 | 236 | field | (0, 0) | ||
234 | 237 | field | (0, 0) | ||
235 | 238 | field | REGNAMETEXT | (0, 0) | |
236 | 239 | field | CODETEXT | (0, 0) | |
237 | 240 | script | REGSCRIPT | (0, 0) | |
238 | 241 | script | (0, 0) | ||
239 | 242 | script | GETCODE1 | (0, 0) | |
240 | 243 | script | WRITEUPG | (0, 0) | |
241 | 244 | script | (0, 0) | ||
242 | 245 | field | CLC | (0, 0) | |
243 | 246 | script | CONTI | (0, 0) | |
244 | 247 | field | VERTXT | (0, 0) | |
245 | 248 | script | (0, 0) | ||
246 | 249 | script | (0, 0) | ||
247 | 250 | script | (0, 0) | ||
248 | 251 | script | (0, 0) | ||
249 | 252 | bitmap | (-35, 0) | ||
250 | 253 | bitmap | (-30, 0) | ||
251 | 254 | bitmap | (94, 49) | ||
252 | 255 | bitmap | (94, 18) | ||
253 | 256 | bitmap | (94, 18) | ||
254 | 257 | sound | FANFARE | (0, 0) | |
255 | 258 | script | (0, 0) | ||
256 | 259 | bitmap | EXITGAME | (0, 0) | |
257 | 261 | bitmap | (0, -11) | ||
258 | 262 | transition | (0, 0) | ||
259 | 263 | script | (0, 0) | ||
260 | 264 | bitmap | S1.BMP | (103, 35) | |
261 | 265 | bitmap | (98, 26) | ||
262 | 266 | transition | (0, 0) |